// ============================================================// Project : CityRPG// Author : Iban// Description : Civilian Code file// ============================================================$CityRPG::jobs::name = "Civilian";$CityRPG::jobs::initialInvestment = 0;$CityRPG::jobs::pay = 25;$CityRPG::jobs::tools = "";$CityRPG::jobs::datablock = playerNoJet;$CityRPG::jobs::education = 0;$CityRPG::jobs::sellItems = false;$CityRPG::jobs::sellFood = false;$CityRPG::jobs::sellServices = false;$CityRPG::jobs::law = false;$CityRPG::jobs::canPardon = false;$CityRPG::jobs::thief = false;$CityRPG::jobs::hideJobName = false;$CityRPG::jobs::offerer = false;$CityRPG::jobs::claimer = false;$CityRPG::jobs::labor = false;$CityRPG::jobs::tmHexColor = "CCCCCC";$CityRPG::jobs::helpline = "\c6Civilians are the default 'profession'. They have no perks and collect welfare.";
Win.
No more CityRPGs with crusty roads that took you 2 minute to make... Jeezus
// ============================================================// Project : CityRPG// Author : Iban// Description : Civilian Code file// ============================================================$CityRPG::jobs::name = "Hooker";$CityRPG::jobs::initialInvestment = 0;$CityRPG::jobs::pay = 0;$CityRPG::jobs::tools = "";$CityRPG::jobs::datablock = playerNoJet;$CityRPG::jobs::education = 8;$CityRPG::jobs::sellItems = false;$CityRPG::jobs::sellFood = false;$CityRPG::jobs::sellServices = true;$CityRPG::jobs::law = false;$CityRPG::jobs::canPardon = false;$CityRPG::jobs::thief = true;$CityRPG::jobs::hideJobName = false;$CityRPG::jobs::offerer = false;$CityRPG::jobs::claimer = false;$CityRPG::jobs::labor = false;$CityRPG::jobs::tmHexColor = "CCCCCC";$CityRPG::jobs::helpline = "\c6Hookers make people pay for them to get money via events.";
$CityRPG::jobs::name = "Hooker";$CityRPG::jobs::initialInvestment = 0;$CityRPG::jobs::pay = 0;$CityRPG::jobs::education = 8;$CityRPG::jobs::helpline = "\c6Hookers make people pay for them to get money via events.";Enjoi!
What.