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Underground lighting and sound problem.

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RHK:

Is this beyond the ability of our local map makers?

Wesley Williams:


--- Quote from: RHK on February 24, 2012, 10:49:16 AM ---Is this beyond the ability of our local map makers?

--- End quote ---

Yes, but I'm not even sure if this is possible with the old Torque engine. I'm fairly certain that the dark atmosphere inside the bunker is impossible, although you might want to give emitters a try. As for the sound, I couldn't tell you much more than trying to use zones.

In any case, I wouldn't waste your time over it, as maps will be removed and you can't build underground in any case. Brick builds are going to look a lot nicer soon, I hope to see people focusing their efforts on detailed builds.

VerticalHorizon:


--- Quote from: RHK on February 21, 2012, 05:45:39 PM ---But I'm still seaking a solution to this.

--- End quote ---



RHK:

Indeed I am.

Marcem:

If you make the ambient lighting black or make a completely closed interior a room can be completely dark, but doing both of these probably wouldn't work well for you.

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