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How to make the rotors really rotate...really

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Reactor Worker:

Ok, the title was like that just as a joke but my question is serious.

If I model a helicopter, animate it so the rotors spin and make that animation cyclictic, would the blades spin automatically when I spawn the vehicle or do I need some custom code in the vehicle file for them to work?

If anyone could give the code, (should only be a few lines I suppose), I would be most appreciative.

Thanks,

Chris

Rotondo:

If you name the animation "ambient" it should work just how you want it. Should require no additional code.

Reactor Worker:

Which exporter should I use?

Torque DTS Plus

or

Torque Game Engine DTS   ?


EDIT: I tried the top one (the plus exporter) and it didn't work. The vehicle spawned but the animation didn't play. Help please. :(

Rotondo:

I'm not sure, I think the default one that came with milkshape,(assuming that's what you use), should work fine. But I think either one would work fine.

Reactor Worker:

Ok, neither of them worked. :(

Any other ideas? Have you done this your self?

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