| Blockland Forums > Modification Help |
| Modeling Help |
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| austin615:
I'm new to this whole modeling thing and if you could, give me some pointers, what programs to use,sketchup?, how do I get started, packaging, etc... All that junk :/ Thanks! |
| Blocki:
Do not use sketchup. You MIGHT finish a model but sketchup can't do joints nor it can export to .dts. Personal tip: Use blender. Its free. Not like this dumb milkshape wich costs $30 and doesnt have only half of blenders features. http://www.blender.org for a download, there are hundreds of threads about it in these forums. Use 2.62 for modelling and animating, 2.49 for exporting (Lunar will soon post a tutorial about how animating/exporting is done). |
| Slicksilver:
--- Quote from: Blocki on February 21, 2012, 02:09:16 PM ---Do not use sketchup. You MIGHT finish a model but sketchup can't do joints nor it can export to .dts. --- End quote --- You can import into Blender. If you feel more comfortable modeling in sketchup, then by all means. I do not, however, know any really good modelers that use sketchup. --- Quote from: Blocki on February 21, 2012, 02:09:16 PM ---Personal tip: Use blender. Its free. Not like this dumb milkshape wich costs $30 and doesnt have only half of blenders features. --- End quote --- True, true, blender is free. True, true, it has more features. But, Milkshape is undeniably easier to use and can be more efficient since it uses triangles instead of squares (aka 2 triangles) for faces. Also, when I say milkshape is easier to use, I mean it requires practice and Blender is just exceptionally difficult to use especially as a beginner. As he said above, there are tons of threads / tutorials on modelling on the forums. Blender and Milkshape are the 2 most popular modelling programs for this game, so I would go with whatever looks more appealing to you. |
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