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[GSF] Ghost is back!!
Lørd Tøny:
You can't use textures on BLB files so that means no pixilated grass.
Kingdaro:
i like pixel grass :Y
[GSF]Ghost:
--- Quote from: Agent C on February 22, 2012, 09:48:55 PM ---I remember him. Props to him for helping the community with this. Are each of these 16x so far? Also, how thick are the terrain parts that you actually build on?
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Well these are 64 Cubes, but I might add more sizes, like 32x, 16x, 8x and 4x. The terrain itself is just flat planes - to reduce the number of faces.
--- Quote from: Tammy on February 22, 2012, 10:14:52 PM ---Glad that someone's finally making this, but the last lazy person who tried to use DTS got owned by Badspot. You'd better focus on the BLB versions from now on.
http://forum.blockland.us/index.php?topic=186881.0
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Yeah I saw that; I pretty much have the .blb format figured out now, but I like how the static shapes are affected by fog. It makes it look more like terrain.
Lil Robot:
--- Quote from: Kingdaro on February 21, 2012, 11:27:32 PM ---OH GOD WHAT THE forget
I CAN'T BELIEVE IT
BUT I MUST
:DDDDDD
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Jubel:
They don't look exceptionally great.
However the idea is good.
Just get rid of those trees. Ugh