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[GSF] Ghost is back!!
[GSF]Ghost:
I ran into a problem with the lighting: it seems that after applying a print texture to the cubes, every face becomes uniform in shading (I don't think this is due to the normals). The same thing happens with Tophius' Print Cubes. I don't now how to fix this, and it makes it hard to distinguish the faces from one another. If anyone has any ideas how to fix this that would really help, otherwise I have to keep the default brick textures.
Edit: Nevermind, I figured out how to get around this.
Nick09:
I gasped when i saw this.
Sleven:
--- Quote from: Manty on February 22, 2012, 10:55:07 AM ---Am I the only one who thinks this looks bad?
--- End quote ---
We're two.
Don't know why people are so excited. I find this pretty boring and unnecessary.
But yeah, I've never liked maps anyways.. so this may be a good way to satisfy you maplovers or whatever..
Jay the Cartoonist:
I don't like the stupid uncolorable texture, but it's a good concept.
I think flats should have regular brick textures and anything ramped just be blank.
SPooK:
TERRAIN BRICKS ARE TEH FUTURE!
That's a really good idea. holy crap.