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Blockland Today - The Fun Is Missing... Or is it?

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Corbiere:

I agree without a doubt.
I've played Blockland a while; since whenever 6k was a 'noob ID'. I ended up pestering my parents to get me the game for my birthday, based purely on the fact that I loved playing with 150 bricks on Slope. Multiplayer wasn't really that much of an appeal to me, since I liked building what I now see as spam, named small houses made of mismatched bricks which just about passed off as acceptable.

I then found that multiplayer WAS fun. The OP highlighted fort wars as '20 minutes travel time, 5 seconds fight'. It wasn't like that before. I used to love building a fort, simply to get shot at from random directions and pretty have no moving around in order to get into a massive battle. Now I find that genre somewhat less appealing, because the weapons are far better and therefore often more powerful, the limited community 4 years ago meant that everybody was nice to a lot of other people, and there is no server you can go on these days where there isn't an idiot with power.


That aside, I'm not sure what to blame for the fact that I barely play this game any more on a regular basis. The 'community' isn't big, yet seems to find a way to annoy every single player who wants a bit of sane discussion or similar. 36k IDs or whatever we're up to now is hardly a large quantity of people, yet there are much better prospects of finding a decent gaming community on a forum of millions where there are EVEN MORE people acting like idiots.

I'm hopeful for the future though. A lot of servers rely on either mods or terrain/interior maps, and they will soon vanish completely, leaving the door wide open for new ideas using bricks. That way at least some of the good builds might be reused, and for any terrible work on a 'terrain' we can blame the server host for either making or using it or both.

Meanwhile, I have better things to do than play around in servers alongside several thousand people who feel like making everyone else miserable is fun pasttime. I know there's great players within the rabble that has developed, and it's a shame such a large chunk is either gone or overwhelmed by a tide of ignorance.


--- Quote from: Altiris on February 24, 2012, 08:51:30 AM ---We need a larger community, well actually we need a bigger part of the community being the ones who create Add-Ons. Look at minecraft, it took off because of the anount of mods and extensions that came out with it, imagine Blockland having all of those mods.

--- End quote ---
Minecraft only gained a larger community because by the time it hit retail it had a playerbase of more than a thousand who could advertise, and even when you had to pay it was incredibly cheap. It now has 5 million registered purchases of the game - that's insane.

Bisjac:


--- Quote from: Trifax on February 24, 2012, 02:05:26 AM ---That's not true. You know as well as anyone how heavily this game relies on the community to operate. I mean, this whole discussion is mostly about the multiplayer aspect of the game. You can't blame someone for disliking the excess amount of poor quality servers these days.

--- End quote ---

no, you cant blame others for that.

back when we had only 10 servers there was only about 1 good one to 9 stuffty ones.
the ratio is no different today. maybe you just are impatient and give up looking to quickly

Pepsidude:


--- Quote from: Bisjac on February 24, 2012, 01:36:51 PM ---no, you cant blame others for that.

back when we had only 10 servers there was only about 1 good one to 9 stuffty ones.
the ratio is no different today. maybe you just are impatient and give up looking to quickly

--- End quote ---

I'm guilty for this. I generally assume that most of the servers are going to be stuff, so if I see something that looks bad in the title, I usually don't join.

PJ Boy:

If I ever decide to build something, I might host again, if my ports are correctly forwarded. I usually hosted good servers back then and had a blast doing so.

Tomcat:

I don't know if anyone said this but his anyone tried making a (t)DM with default addons, except TDM/Slayer itself?

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