| Blockland Forums > Modification Help |
| Terrain Generator - Link removed |
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| Brian Smithers:
made by this guy named boomerangdog dont know if u heard of him hes a person. History I'll keep it short because it's kinda boring, though it's worth being said. So first I was digging around in a few old digging mods and I found a perlin noise thing that zack0wack0 wrote so I made a few adjustments to the thing and I noticed it was completely useless so I ripped out the generator and adjusted a few things and put in an adventure mode to it added grasses and trees and walla I'm here. Since this wasn't done but I felt like it should go out, I post in modification discussion. Beta 1 - General Terrain generation. Beta 2 - Grass/Trees/New Colors Beta 3 - Bug Fixes/Options Notifications Key [BUG GOES HERE] *REQUIREMENT GOES HERE* (WARNING GOES HERE) [Sometimes theres weird lines of the terrain that go off.] [Some weird things happen when you plant bricks on it.[/b]][/b] *Use Tureno's colorset* *Must have Large_Cubes enabled* (Works best with little amounts of add-ons) (It's not infinite) (Works best in Dedicated Mode, for the height generator takes a bit) (I may have left a few scraps of water in there, ignore it, it's something coming up in beta 4) (The slate.dif may not delete for some people, just look at it say /getid and take the ID and in console do id.delete(); :S) Modders If you would like to use this in any scripts of yours, if you would just give me credit you can use this :) Also, if you find any bugs that you fix or add any features you think are cool, post a download and I'll make some kind of way to download them :). Credits Almost forgot this •Brian Smith - The code...? •Zack0Wack0 - The Perlin Noise Library thing •Aloshi - some code for the water you can't see. •Zane/Legomanjosh - Testing/Suggestions/COLOURS Preferences At the top your going to see $Terrain::Option::Trees = true; //Generate trees? $Terrain::Color::Trees = 4; $Terrain::Color::Dirt = 55; $Terrain::Color::Grass = 32; $Terrain::X = 150; $Terrain::Y = 150; So I'll basically tell you what each of them mean. $Terrain::Option::Trees - Generate trees? $Terrain::Color::* - Color of whatever $Terrain::X/Y - The size of the map. Suggested to keep under 200, because it takes time to generate. If someone could make a awesome logo, that'd be nice :) |
| Sami2ss:
attempted to create logo failed miserably sorry also first post looks cool |
| Brian Smithers:
Mediafire stuffs |
| Maerwynn:
lovey logo is lovey. If you use this, can you please say it was made by Boomerangdog, for that is who I am :3 Omgeh, that comment on me is so mean >:C |
| Brian Smithers:
bump :( |
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