Blockland Forums > General Discussion

Blockland Blender Renders - Suggest or Submit Builds to Render

Pages: << < (8/23) > >>

Awdax:

Colorset is fine. The color is determined in the .blb, and Destiny/Zack0Wack0's BLS2OBJ uses that information to create the colors and textures.

What non-default bricks are used? If they are simple larger bricks, that's fine. But if they are things like Tophius' bricks and JVS, than it won't work.

Conan:

Then Althur can still work. Cam it take non-default ramps?

I'll get the save to you on Monday or so.

Awdax:

I don't think so. It all depends on what shot(s) you want me to take. If the missing bricks aren't too noticeable, it will be fine.

--LegoPepper--:

Its nice, though the lighting looks a bit like Roblox lighting. Thanks for doing this though.

Awdax:

Could you give me an example of Roblox's lighting? I've never seen it before so I have no idea how you're comparing it. In what ways does it look like Roblox's lighting? Is it the specular? The ambient occlusion?

Testing Volumetric Light and a new Ambient Occlusion value.


Pages: << < (8/23) > >>

Go to full version