| Blockland Forums > Modification Help |
| Corp's Errors and questions thread. I need some coding help here! |
| << < (4/5) > >> |
| The Corporation:
5 posts in a row, can someone please help me? |
| Katadeus:
This man needs help. |
| Nexus:
have you verified that setcontrolcamerafov is an actual server sided function? It might be a client sided one Edit: nevermind I verified it is a server sided function However, the zoom key completely negates the effect also fyi the default fov is 90 so if the client exists there will be no noticable change |
| The Corporation:
--- Quote from: Nexus on March 15, 2012, 10:11:45 PM ---have you verified that setcontrolcamerafov is an actual server sided function? It might be a client sided one Edit: nevermind I verified it is a server sided function However, the zoom key completely negates the effect also fyi the default fov is 90 so if the client exists there will be no noticable change --- End quote --- Still, is there a way to change the FOV upon viewing in? I added an if function, and so far, nothing worked. I mean, I'm about to finish the model for the dragunov, I gotta figure this out sooner or later. |
| Nexus:
--- Quote from: The Corporation on March 18, 2012, 09:40:34 PM ---Still, is there a way to change the FOV upon viewing in? --- End quote --- Not sure what this means --- Quote from: The Corporation on March 18, 2012, 09:40:34 PM ---I added an if function, and so far, nothing worked. --- End quote --- Not too clear about what you mean by this either. I'm pretty sure that your problem is --- Quote from: Nexus on March 15, 2012, 10:11:45 PM ---the default fov is 90 so if the client exists there will be no noticable change --- End quote --- Because I took the default gun and added a function that made it go to 20 instead of staying at 90 and it worked fine |
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