Author Topic: Callback for when a save file is finished loading?  (Read 1064 times)


ServerLoadSaveFile_End()





That does what.

I needed this callback to figure out when to display the map info and spawn players, im not sharing anything else.

I needed this callback to figure out when to display the map info and spawn players, im not sharing anything else.
Done uploading the save does not mean they ghosted all those bricks.

Done uploading the save does not mean they ghosted all those bricks.
First, he doesn't need to share his add-on names if he thinks someone may take the idea.

Second, it isn't usually necessary to confirm a client's ghosting (which as far as I know is impossible without a client mod anyway) because they'll still collide with the bricks, making their positioning etc still doable on save load.