| Blockland Forums > Modification Help |
| Taking on 3D Modeling (TF2, BL, etc.) |
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| jinkazma903:
--- Quote from: 300spartan on March 07, 2012, 09:43:01 PM ---I literally just tried to take this on, but with a modeling TEAHCER. Wow. Hard to get the right stuff. "Well, to model, you need to get Maya (something like $500+) and around 2-4 years on it and a degree in Maya!" Yeaahhh, no. I'm not going to take on professional modeling. So maybe you could post some progress and tips? We're all at your level, ambitious but not actually haven taken on add-on developing. It would be great. (and also partly because I hate blender's interface and am trying to understand it :x) --- End quote --- or you could just make a student account and get it for free plus you don't really need maya to get into professional modeling and make something decent of yourself |
| 300spartan:
--- Quote from: jinkazma903 on March 08, 2012, 04:22:01 PM --- or you could just make a student account and get it for free plus you don't really need maya to get into professional modeling and make something decent of yourself --- End quote --- Cool. My "teacher" (he we were deciding whether him or not) said that Maya was really the only program for professional modeling. I guess not. (blender is a stuffforget of stuff that I can't seem to understand, not really that geared towards it) |
| heedicalking:
blender is growing rapidly in professional use. most people doubt it because it doesn't cost a ton of money like the other programs do. make a bunch of cool stuff in blender! if you ever want to join something, i'm sure if you made cool stuff they would be impressed and it would help! |
| Filipe:
For blockland models, I recommend Milkshape 3D, it's easy to learn, and with TF2, use Blender |
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