| Blockland Forums > Modification Help |
| Anti-QQ glitch. |
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| lordician:
--- Quote from: Lord Tony² on March 11, 2012, 04:33:52 AM ---Can anyone see what's wrong with it? --- End quote --- Use the minShotTime again and place this at the very start of your onFire script (as said before) --- Quote from: phflack on March 10, 2012, 08:11:55 AM --- --- Code: --- if((%obj.lastFireTime+%this.minShotTime) > getSimTime()) return; %obj.lastFireTime = getSimTime(); --- End code --- just the top of the function --- End quote --- |
| Lord Tony³:
Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there. |
| lordician:
--- Quote from: Lord Tony³ on April 05, 2012, 01:34:00 PM ---Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there. --- End quote --- If you do it correctly, it should work. :) |
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