Blockland Forums > Modification Help
Anti-QQ glitch.
lordician:
--- Quote from: Lord Tony² on March 11, 2012, 04:33:52 AM ---Can anyone see what's wrong with it?
--- End quote ---
Use the minShotTime again and place this at the very start of your onFire script (as said before)
--- Quote from: phflack on March 10, 2012, 08:11:55 AM ---
--- Code: --- if((%obj.lastFireTime+%this.minShotTime) > getSimTime())
return;
%obj.lastFireTime = getSimTime();
--- End code ---
just the top of the function
--- End quote ---
Lord Tony³:
Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there.
lordician:
--- Quote from: Lord Tony³ on April 05, 2012, 01:34:00 PM ---Are you sure it's going to work? Last time I did something like this it worked but when I changed the name of the model (every single thing was named perfectly) the script randomly broke and it said I couldn't place it there.
--- End quote ---
If you do it correctly, it should work. :)