Poll

nothing

2
12 (44.4%)
1
15 (55.6%)

Total Members Voted: 27

Author Topic: Block Arms ( still need a scripter)  (Read 14416 times)

Bam Model is cool. It's still a little thick.
« Last Edit: March 25, 2012, 09:06:19 PM by Friz »

Bam Model is cool. It's still a little thick.
I can send you a basic script with a description of what everything does if you want. Im being really lazy, and working on a Lost Planet 2 weaponset.

I think that the best model out of all of these is the SMG.

Made a Mini AUG =D

EDIT: OH NOS BARREL To BIG
Edit 2
« Last Edit: March 28, 2012, 04:06:35 PM by blockbuilder1 »

It looked better with the big barrel.

Much better! But still, the guns are too thick. The body needs to be about the same width as the barrel.


I dont like the models everything is in and out of proportion. But your getting better dont use any of the current models just keep trying.

Have you ever tried any other programs? Milkshape is easy to use, and A Twig has a pretty good tutorial on how to make weapons in Blockland with Milkshape.
« Last Edit: April 01, 2012, 09:03:13 PM by Lusk »

Putting sketchup models into blender:
1. Export your model as a .dae
2. Import .dae model into blender
3. ???
4. Profit

Lost Planet 2 weaponset.
I'm going to forget you so loving hard.

Putting sketchup models into blender:
1. Export your model as a .dae
2. Import .dae model into blender
3. ???
4. Profit
My importer for the old blender wont work half the time, this was i works more often, also half the tutorials are for the old one

I'm going to forget you so loving hard.
Is that a good thing?

You should really reconsider scrapping this and practice until your actually decent enough

no offense

maybe you should model some guns after the guns on this website... http://www.brickarms.com