Blockland Forums > Modification Help
Randomly playing sounds
(1/1)
VerticalHorizon:
Is it possible to have a sound play randomly instead of just having the loop play back to back? I want to have an ambient pack with for example a seagull sound that just plays randomly (Not just squee,squee,squee over and over again.)
-Koden-:
You can do this manually by making tons of functions each with a different schedule to the next one.
Zor:

--- Quote from: -Koden- on July 15, 2007, 12:47:25 PM ---You can do this manually by making tons of functions each with a different schedule to the next one.

--- End quote ---

actually you could just do


--- Code: ---schedule(getRandom(1000,20000),0,functionThatPlaysYourSound);
--- End code ---

and it would play the sound randomly at 1 to 20 second intervals. change the values in getRandom to change the possible intervals.
Reactor Worker:
your gonna want to have more than one 'sqauk'. even if it is random, needs pitch and tone changes.

Lets here angry seagull, happy seagull, and my favourite; severly bloated seagull (Think of a really fat seagull which can't fly and must instead roll to get where its going).

I hope your going to include other cool ambients like: Road/street noises, Soccer/footbal game noises (fans cheering) and maybe a space ambience (really should be silent but you could go with the typical electronic sounds).
Navigation
Message Index

Go to full version