Blockland Forums > Modification Help
Fallout Weapons! (Need Scripter: RedGajin doesn't do stuff!)
XxDignityxX:
--- Quote from: Communist on March 17, 2012, 07:24:03 PM ---But it doesn't require a model, just trail effects.
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Yeah. I like that. it looks more realistic oh ...... and is there any possible way to speed bullet up to real time speed?
Communist:
--- Quote from: XxDignityxX on March 17, 2012, 09:28:48 PM ---Yeah. I like that. it looks more realistic oh ...... and is there any possible way to speed bullet up to real time speed?
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Yo might as well raycast it. You must have eagle vision to see a bullet in flight, so to make it "real time speed", you might as well just do raycast which instantly hits the point where you are pointing at.
XxDignityxX:
--- Quote from: Communist on March 17, 2012, 09:44:52 PM ---Yo might as well raycast it. You must have eagle vision to see a bullet in flight, so to make it "real time speed", you might as well just do raycast which instantly hits the point where you are pointing at.
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That would be alright well dont forget about Long distants... well there is the accuacy of the gun...... I guest that would be good
Counter98:
Are these Fallout (as in fallout 1, 2, etc) or just Fallout 3 weapons?
If you are making weapons from all fallouts, I can't wait to see the widowmaker.
Communist:
--- Quote from: Counter98 on March 17, 2012, 11:17:19 PM ---Are these Fallout (as in fallout 1, 2, etc) or just Fallout 3 weapons?
If you are making weapons from all fallouts, I can't wait to see the widowmaker.
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I am making Fallout 3 and Fallout: New Vegas guns.