Blockland Forums > Modification Help

Need help with sound file.

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ScratchTehEPICSpaceDude:

description = AudioClosest3d;
   preload = false;

I THINK this has to go with all the datablocks in the script.

Swollow:


--- Quote from: ScratchTehEPICSpaceDude on March 13, 2012, 08:59:28 PM ---description = AudioClosest3d;
   preload = false;

I THINK this has to go with all the datablocks in the script.

--- End quote ---
It doesn't because they are all parented from the first one which has it

Also namecheck.txt is not required so it makes it easier not to add it

can you give us the zip?

Katadeus:

Lol, are the file name extensions correct?

Mauritsio:

Did you guys even notice this...?

datablock AudioProfile(CBSBattlecry)
{
   filename = "./CBSBattlecry.wav";
   description = AudioClosest3d;
   preload = false;
};

datablock AudioProfile(DemomanBattlecry : CBSBattlecry)
{
   filename = "./DemomanBattlecry.wav";
};

datablock AudioProfile(DemopanBattlecry : CBSBattlecry)
{
   filename = "./DemopanBattlecry.wav";
};

datablock AudioProfile(DOBattlecry : CBSBattlecry)
{
   filename = "./DOBattlecry.wav";
};

datablock AudioProfile(DukeNukemBattlecry : CBSBattlecry)
{
   filename = "./DukeNukemBattlecry.wav";
};

datablock AudioProfile(EngineerBattlecry : CBSBattlecry)
{
   filename = "./EngineerBattlecry.wav";
};

datablock AudioProfile(FVBattlecry : CBSBattlecry)
{
   filename = "./FVBattlecry.wav";
};

datablock AudioProfile(HeavyBattlecry : CBSBattlecry)
{
   filename = "./HeavyBattlecry.wav";
};

datablock AudioProfile(MauritsioBattlecry : CBSBattlecry)
{
   filename = "./MauritsioBattlecry";
};

datablock AudioProfile(MedicBattlecry : CBSBattlecry)
{
   filename = "./MedicBattlecry.wav";
};

datablock AudioProfile(MeltBattlecry : CBSBattlecry)
{
   filename = "./MeltBattlecry.wav";
};

datablock AudioProfile(PainisCupcakeBattlecry : CBSBattlecry)
{
   filename = "./PainisCupcakeBattlecry.wav";
};

datablock AudioProfile(PyroBattlecry : CBSBattlecry)
{
   filename = "./PyroBattlecry.wav";
};

datablock AudioProfile(SaxtonHaleBattlecry : CBSBattlecry)
{
   filename = "./SaxtonHaleBattlecry.wav";
};

datablock AudioProfile(ScoutBattlecry : CBSBattlecry)
{
   filename = "./ScoutBattlecry.wav";
};

datablock AudioProfile(SeriousSamBattlecry : CBSBattlecry)
{
   filename = "./SeriousSamBattlecry.wav";
};

datablock AudioProfile(SniperBattlecry : CBSBattlecry)
{
   filename = "./SniperBattlecry.wav";
};

datablock AudioProfile(SoldierBattlecry : CBSBattlecry)
{
   filename = "./SoldierBattlecry.wav";
};

datablock AudioProfile(SpyBattlecry : CBSBattlecry)
{
   filename = "./SpyBattlecry.wav";
};

datablock AudioProfile(SSpyBattlecry : CBSBattlecry)
{
   filename = "./SSpyBattlecry";
};

datablock AudioProfile(VagineerBattlecry : CBSBattlecry)
{
   filename = "./VagineerBattlecry.wav";
};

But i just found this myself, lets see if its working now.

EDIT: Not yet. Let's see some more.

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