| Blockland Forums > Modification Help |
| Forcing a player to equip a brick? |
| << < (2/4) > >> |
| Destiny/Zack0Wack0:
serverCmdUseInventory(%client, %id) IIRC |
| Nexus:
I prefer servercmdinstantusebrick(%client, %brickdatablock); |
| phflack:
--- Quote from: Nexus on March 14, 2012, 05:24:25 PM ---I prefer servercmdinstantusebrick(%client, %brickdatablock); --- End quote --- is there a way to get the brick that you're looking at clientsided? like... commandtoserver('instantusebrick', getLookingAtBrick()); |
| Nexus:
--- Quote from: phflack on March 14, 2012, 06:11:55 PM ---is there a way to get the brick that you're looking at clientsided? like... commandtoserver('instantusebrick', getLookingAtBrick()); --- End quote --- It is simple serversided Clientsided not so much. My preferred method of isolating bricks through the client is the way I did it in the buildbot duplicator, where you use your ghostbrick to select the brick you want. --- Code: --- if(!isobject(serverconnection)) { echo("Warning! You are not connected to a server."); return 0; } if(!isobject(%pl = serverconnection.getcontrolobject())) { echo("Warning! You are not spawned."); return 0; } %group = %pl.getgroup(); //I'm sure there is a better way, but meh. %ppos = %pl.getposition(); for(%a=0; %a<%group.getcount(); %a++) { if((%b=%group.getobject(%a)).getclassname() $= "fxDTSBrick") { if(%b.isplanted() $= "0") { %gdist = vectordist(%b.getposition(), %ppos); if(%gdist < %bestgdist || %bestgdist $= "") { %bestgdist = %gdist; %ghost = %b; } } } } if(%ghost $= "") { echo("No ghost bricks were found!"); return 0; } %pos = %ghost.getposition(); for(%a=0; %a<%group.getcount(); %a++) { if((%b=%group.getobject(%a)).getclassname() $= "fxDTSBrick" && %b.isplanted()) { if(!$buildbot::dupfilter || %b.getdatablock() == %ghost.getdatablock()) { %bpos = %b.getposition(); %dist = vectorDist(%pos, %bpos); if(%dist < %bestdist || %bestdist $= "") { %bestdist = %dist; %bestid = %b; } } } } if(%bestid $= "") { echo("No bricks were found."); return 0; } --- End code --- once you have the brick it should be super simple to get the datablock I think there is also a client sided function that gets the point that you are looking at, but I already forgot it |
| phflack:
damn that's big, i'll have to start figuring out how it works :D --- Quote from: Nexus on March 14, 2012, 06:21:29 PM ---I think there is also a client sided function that gets the point that you are looking at, but I already forgot it --- End quote --- aww, that'd be very useful |
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