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Forcing a player to equip a brick?
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Destiny/Zack0Wack0:
serverCmdUseInventory(%client, %id) IIRC
Nexus:
I prefer servercmdinstantusebrick(%client, %brickdatablock);
phflack:

--- Quote from: Nexus on March 14, 2012, 05:24:25 PM ---I prefer servercmdinstantusebrick(%client, %brickdatablock);

--- End quote ---
is there a way to get the brick that you're looking at clientsided?
like...
commandtoserver('instantusebrick', getLookingAtBrick());
Nexus:

--- Quote from: phflack on March 14, 2012, 06:11:55 PM ---is there a way to get the brick that you're looking at clientsided?
like...
commandtoserver('instantusebrick', getLookingAtBrick());

--- End quote ---

It is simple serversided

Clientsided not so much.
My preferred method of isolating bricks through the client is the way I did it in the buildbot duplicator, where you use your ghostbrick to select the brick you want.


--- Code: --- if(!isobject(serverconnection))

{

echo("Warning! You are not connected to a server.");

return 0;

}


if(!isobject(%pl = serverconnection.getcontrolobject()))
{
echo("Warning! You are not spawned.");
return 0;
}
%group = %pl.getgroup(); //I'm sure there is a better way, but meh.

%ppos = %pl.getposition();

for(%a=0; %a<%group.getcount(); %a++)

{

if((%b=%group.getobject(%a)).getclassname() $= "fxDTSBrick")

{

if(%b.isplanted() $= "0")

{

%gdist = vectordist(%b.getposition(), %ppos);

if(%gdist < %bestgdist || %bestgdist $= "")
{
%bestgdist = %gdist;
%ghost = %b;
}
}

}

}


if(%ghost $= "")
{
echo("No ghost bricks were found!");
return 0;
}
%pos = %ghost.getposition();

for(%a=0; %a<%group.getcount();  %a++)

{

if((%b=%group.getobject(%a)).getclassname() $= "fxDTSBrick" && %b.isplanted())

{

if(!$buildbot::dupfilter || %b.getdatablock() == %ghost.getdatablock())
{
%bpos = %b.getposition();

%dist = vectorDist(%pos, %bpos);

if(%dist < %bestdist || %bestdist $= "")
{

%bestdist = %dist;

%bestid = %b;

}
}

}

}


if(%bestid $= "")
{
echo("No bricks were found.");
return 0;
}
--- End code ---

once you have the brick it should be super simple to get the datablock

I think there is also a client sided function that gets the point that you are looking at, but I already forgot it
phflack:
damn that's big, i'll have to start figuring out how it works :D

--- Quote from: Nexus on March 14, 2012, 06:21:29 PM ---I think there is also a client sided function that gets the point that you are looking at, but I already forgot it

--- End quote ---
aww, that'd be very useful
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