| Blockland Forums > Modification Help |
| Can someone fix this mute/unmute event server.cs? |
| (1/4) > >> |
| ScratchTehEPICSpaceDude:
The mute part seems to work, but the unmute doesn't. Please help. |
| jes00:
--- Code: ---function GameConnection::unMute(%this) { $Mute[%victim.BL_ID] = false; MessageClient(%victim, '', "\c6You are now unmuted"); } --- End code --- It would be %this.BL_ID not %victim.BL_ID because %victim is not defined. |
| FFSO:
nvm |
| jes00:
--- Quote from: FFSO on March 13, 2012, 09:27:06 PM --- --- Code: ---function GameConnection::unMute(%this) { %this.BL_ID = %victim.BL_ID; $Mute[%victim.BL_ID] = false; MessageClient(%victim, '', "\c6You are now unmuted"); } --- End code --- --- End quote --- That makes no sense, it would make %this.BL_ID blank because %victim.BL_ID is not defined. |
| FFSO:
nvm |
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