Author Topic: C++ Buffer Over/Underrun  (Read 848 times)

So I was hosting a server today, and ammo was spawning everywhere. So I disconnected and went to turn it off, after changing the setting and clicking on the "Start Server" button, Blockland crashed and gave me a C++ Buffer Error, which was either an under or overrun.

Is this related to the mod, or is this a common error?

I have attached my console file.

Maybe if you had searched you would of found this is caused by too many syntax errors.

That happens when you get over 1000 datablocks i think. Disable some addons

Buffer overruns happen when you three or more file-exec syntax errors.

If overruns don't happen during eval(); / console entries, why don't they use the same system in file execs?

Ok, thanks guys, it hasn't happened again.