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Constant RadiusImpulse force

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Muffinmix:

I had another idea to create a Forcefield gun that creates Forcefields that constantly pushes anyone who tries to get into the area of effect out of it. Is there a way to prolongate the effects of impulseForce?


--- Code: ---   impulseRadius = 5;
   impulseForce = 1000;
--- End code ---

This is from the ExplosionData datablock.

I thought of using something like the Wii Remote's function but I don't think that would work out quite right.

MrPickle:

Maybe look at the impulser script and make your gun spawn a trigger.

Anti-Cop:

Make it spawn sometghing that continuously causes explosions?

Muffinmix:


--- Quote from: MrPickel on July 16, 2007, 06:22:46 PM ---Maybe look at the impulser script and make your gun spawn a trigger.

--- End quote ---

I don't know what that is, I'm guessing it's got something to do with Functions, which boggle my mind.

MrPickle:

No, triggers are pretty simple.

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