| Blockland Forums > General Discussion |
| Fungusamongus |
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| dorkdotdan:
[0] OnVehicleSpawn/Self/VehicleRespawn |
| Badspot:
--- Quote from: Blocki on March 17, 2012, 07:22:13 PM ---Hmm you can crash a server with events? Idea: OnActivate - Self - fireRelay onRelay - Self - fireRelay onRelay - Self - VCEifValue <var:pl:firing> onVariabletrue - Player - setPlayerScale (2.00) onVariablefalse - Player - setPlayerScale (0.20) Then rapidclick. Sheesh lag up to crash! --- End quote --- --- Quote from: dorkdotdan on March 18, 2012, 12:30:44 AM ---[0] OnVehicleSpawn/Self/VehicleRespawn --- End quote --- This is why you don't run add-ons. |
| FFSO:
--- Quote from: Badspot on March 18, 2012, 01:35:11 AM --- This is why you don't run add-ons. --- End quote --- Completely agreed. |
| Darkness ZXW:
--- Quote from: Badspot on March 18, 2012, 01:35:11 AM --- This is why you don't run add-ons. --- End quote --- We'd be a blissful place if people never used add-ons. But, if you give people freedom there will always be exploiters. |
| SeventhSandwich:
--- Quote from: Badspot on March 18, 2012, 01:35:11 AM --- This is why you don't run add-ons. --- End quote --- I reported the crash bug when changing playerscale rapidly a few months ago, so I can attest to this statement lol. |
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