| Off Topic > Games |
| Happy wheels - not copy pasted thread this time. |
| << < (56/57) > >> |
| MegaScientifical:
--- Quote from: http://www.facebook.com/happy.wheels/posts/445891282130509 (Date: September 7th, 2012) ---Sorry for the downtime guys. The site is being rebuilt from scratch, but unfortunately we still have to deal with the current site while that happens. There was a database error which caused one of the servers to fail, so it has to be rewritten while the site is down. I hope you've enjoyed my months of apologizing. On a positive note, there will be a very irresponsible new character early next week. --- End quote --- |
| Moppy:
When will we get a responsible character? |
| Ipquarx:
--- Quote from: Moppy on September 18, 2012, 06:32:00 PM ---When will we get a responsible character? --- End quote --- When blood is removed from happy wheels |
| Gamey:
WHAT???? http://www.totaljerkface.com/happy_wheels.php?replayid=29556255 |
| MegaScientifical:
http://www.totaljerkface.com/media/games/characters/character10.swf The new character is out. The above is the .swf which the game references. (If you didn't know, the game isn't one SWF - it calls over SWF files into the game. That's the character file the game calls in.) New game version (main game can't be decompiled, but sounds can): http://www.totaljerkface.com/media/games/game_e_v1_70.swf http://www.totaljerkface.com/media/games/happy_sounds_v1_70.swf The sounds actually haven't been updated since 1.63 since there wasn't any new sounds, so it used 1.63 version sounds until then. Funfacts. :D Edit: Rendered the bike from it's SWF: |
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