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Blockland Day Cycle Preview - Shaders and all that

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carolcat:


--- Quote from: Kalphiter on March 24, 2012, 01:20:49 PM ---STAINED GLASS ART.

WHAT NOW?

--- End quote ---
that would be awesome.

bµbbler:


--- Quote from: Kalphiter on March 24, 2012, 01:20:49 PM ---STAINED GLASS ART.

WHAT NOW?

--- End quote ---

Holy tits. I didn't even think about that. Thanks Kalph!

Kalphiter:


--- Quote from: bµbbler on March 25, 2012, 09:27:19 PM ---Holy tits. I didn't even think about that. Thanks Kalph!

--- End quote ---
I was just mentioning the most complex lighting thing I could think of which would only work for a feature that won't be implemented at first.

66twister:

Oh god. I NEED THIS!
YOU ARE A GOD!
THIS SHOULD HAVE BEEN ON THE GAME IN THE FIRST PLACE!
But since it's not...
:D

MegaScientifical:


--- Quote from: Kalphiter on March 25, 2012, 09:33:23 PM ---I was just mentioning the most complex lighting thing I could think of which would only work for a feature that won't be implemented at first.

--- End quote ---

Perhaps it would be possible to have a modded version of the default shaders with this ability? Then again, if it was that simple, they'd implement it themselves before us.

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