Blockland Forums > General Discussion
Why can't you resize bricks like in Roblox?
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Alkan:
Thanks.
I can't use any of the 20something conversions I made, too many parts :P
I wouldn't make games out of them anyway,
Kalphiter:

--- Quote from: zenloth on March 24, 2012, 11:43:01 AM ---Only in 2d space. If you've ever done 3d vectors or graphs at school, it will almost always be Z being up or down. and in the format (x,y,z)

--- End quote ---
UNLESS you're Notch.
KoopaScooper:

--- Quote from: Kalphiter on March 24, 2012, 01:23:29 PM ---UNLESS you're Notch.

--- End quote ---
Not necessarily, Wings3D uses XZY for their 3 axis, I can also say certain versions of Bryce use XZY too.
Brian Smithers:
because
the datablock count
would be over 9000
Kalphiter:

--- Quote from: KoopaScooper on March 24, 2012, 01:44:01 PM ---Not necessarily, Wings3D uses XZY for their 3 axis, I can also say certain versions of Bryce use XZY too.

--- End quote ---
Not necessarily? What do you mean? What I said was true.
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