Blockland Forums > General Discussion
Why can't you resize bricks like in Roblox?
Greek2me:
--- Quote from: shyGriff on March 24, 2012, 04:31:53 PM ---I'm pretty sure in an older(very old) version allowed you to resize bricks with a tool. Or I could just be talking nonsense because I joined in v13 and have only seen videos of older versions.
--- End quote ---
--- Quote from: otto-san on March 24, 2012, 12:09:34 PM ---Back in v0002, you could do this because bricks were staticShapes, but the lag from bricks could be worse than on Roblox.
--- End quote ---
Isaac Fox:
--- Quote from: Alkan on March 24, 2012, 03:25:41 PM ---Yeah it's hilarious.
Don't know either?
--- End quote ---
No.
Just because this is a game where you build stuff, you assume it allows you to resize bricks like in Roblox?
Alkan:
I didn't assume anything; I've known Blockland since late 2008, a few days before roblox.
I am only asking why isn't it around, it would make building easier and reduce part count.
SPooK:
--- Quote from: Alkan on March 24, 2012, 05:05:30 PM ---I didn't assume anything; I've known Blockland since late 2008, a few days before roblox.
I am only asking why isn't it around, it would make building easier and reduce part count.
--- End quote ---
Because it involves more elaborate thinking and planning before you place blocks to construct something. The purpose is supposed to make it more complex and difficult to achieve what you want.
Lugnut:
--- Quote from: Alkan on March 24, 2012, 05:05:30 PM ---I didn't assume anything; I've known Blockland since late 2008, a few days before roblox.
I am only asking why isn't it around, it would make building easier and reduce part count.
--- End quote ---
It's because blockland simply doesn't support that.
Blockland works by setting datablocks, which are basically definitions of an object, so the client knows what to work with.
The server can tell the client, "Put one red 1x1 at 1,2,2!" and the game will know what it means.
Now, that's the .blb (BlockLandBrick) format. if you were using the .dts format (dirty twisted sickos (just kidding) ) then you could do what you're asking. However, .dts requires more processing power to render, which is why roblox is so lousy.