Blockland Forums > General Discussion
Server idea: City Outpost Defense: Police Force vs. Mafia vs. Rebels
Böltster:
--- Quote from: IkeTheGeneric on March 25, 2012, 02:24:55 PM ---Imagine a city in perpetual chaos, riddled with constant gang wars.
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I thought that's why we had cityrps?
just kidding, nice ideas.
Conan:
--- Quote from: IkeTheGeneric on March 25, 2012, 04:27:03 PM ---That would be kind of hard to script, but I could ask a few people if they have the time to help.
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Scripting? It can easily be done with Slayer events.
onTeam1touch>namedbrick(team1weaponspawn)>setWeapon>pickedupweapon
Same with Team 2. On the "team1/2weaponspawn" brick just set it to have no item after minigame reset.
LOL :D:
Idea sounds sweet.
+1 Internet for u.
IkeTheGeneric:
OP updated. After brainstorming a bit, I concluded that there could be certain vehicles that spawn without gas, but you could find gas around the map to use the vehicles.
With the whole three teams idea, it would be something different. I mean, think of it like this:
You're on the Police Force, and you're being shot at by a bunch of Mafia members. All of a sudden some Rebels show up and start shooting at you and the Mafia. It becomes a three-way showdown between two mafia members, two rebels and two police force units. The point of the battle is to capture a Shopping Mall which can supply large amounts of health items, melee weapons and ammo.
Imagine the thick of battle, unloading clips into units, and having to actually use tactics.
Greek2me:
It might be better as far as tactics go to only have 2 teams.