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Adventure Maps - Attempting to identify key concepts and the path to success

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Conan:

One really good reference for this topic is Klendathu Drop. If any of you have played the most recent version you'll know why.

The only issue is the massive amounts of addons it requires as well as the fact that it requires high amounts of schedules/lights/emitters and is too difficult to play alone, first time through.



I loved it mainly due to the well-built environments that focused on the important stuff and prevented people from noticing the issues with the build while playing. The sound effects and event timings were also excellent.

MrLoL:

I already made a topic about it.

http://forum.blockland.us/index.php?topic=180532.0

Conan:

Its too old.

MrLoL:


--- Quote from: Conan on March 31, 2012, 05:43:29 PM ---Its too old.

--- End quote ---

Should I re-make one?

Sp1vo:

AHA! Found it: http://www.youtube.com/watch?v=yZYWaPCZr6M

I would love to see more stuff like this. Does anyone know where to download that?

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