| Off Topic > Games |
| Garry's Mod 13 (BETA) - Bone merging your spine |
| << < (62/64) > >> |
| flap sack:
By THIS I meant Garrys Mod 13, thats why I posted in the Garrys Mod 13 thread. I play Garrys Mod all the time, lol. |
| Lando The Climber:
There's like, 25,000 keys out right now :cookieMonster: |
| Blooker:
I have the BETA, add me to the list! |
| Ghille:
Massive Bump. New Update yesterday, here's the changelog. --- Quote ---Here’s some of the changes: Updated gm_construct (wip) Updated gm_flatgrass (wip) Maps are now ordered by name Fixed not being able to type in the menu Added physgun_wheelspeed to control physgun mousewheel speed Added Angle:Set( ang ) Added Angle:Zero() Added Angle:IsZero() Added Entity:SetPreventTransmit( ply, bool ) Added Entity:SetNextClientThink( float ) Added Entity:PhysicsInitMultiConvex( {{v, v, v}, {v, v, v}} ) Fixed Vector:Set not working Renamed Entity:PhysicsInitFromVerts to Entity:PhysicsInitConvex Added String type to DTVars Updated tools (wip) Converted player anim system to 9 way (wip) I’m working my way through updating the tools. The last one I updated was the emitter tool. I’m still in the process of updating it. Any tools with broken languages haven’t been cleaned/updated yet. --- End quote --- |
| RagnaTheBroedge:
new construct is forgetin' nice |
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