Off Topic > Games
Garry's Mod 13 (BETA) - Bone merging your spine
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flap sack:
By THIS I meant Garrys Mod 13, thats why I posted in the Garrys Mod 13 thread.
I play Garrys Mod all the time, lol.
Lando The Climber:
There's like, 25,000 keys out right now :cookieMonster:
Blooker:
I have the BETA, add me to the list!
Ghille:
Massive Bump.
New Update yesterday, here's the changelog.

--- Quote ---Here’s some of the changes:

Updated gm_construct (wip)
Updated gm_flatgrass (wip)
Maps are now ordered by name
Fixed not being able to type in the menu
Added physgun_wheelspeed to control physgun mousewheel speed
Added Angle:Set( ang )
Added Angle:Zero()
Added Angle:IsZero()
Added Entity:SetPreventTransmit( ply, bool )
Added Entity:SetNextClientThink( float )
Added Entity:PhysicsInitMultiConvex( {{v, v, v}, {v, v, v}} )
Fixed Vector:Set not working
Renamed Entity:PhysicsInitFromVerts to Entity:PhysicsInitConvex
Added String type to DTVars
Updated tools (wip)
Converted player anim system to 9 way (wip)
I’m working my way through updating the tools. The last one I updated was the emitter tool. I’m still in the process of updating it. Any tools with broken languages haven’t been cleaned/updated yet.
--- End quote ---
RagnaTheBroedge:
new construct is forgetin' nice
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