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Mint's City RPG

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TheRealMint:


--- Quote from: Blocki on April 04, 2012, 06:39:32 PM ---Maybe it got back because of the crashes?

--- End quote ---
Yes. I completely forgot that there was a full crash this morning.

Custard:

The robbers need to be given consequences for robbing people, even at the slightest degree.

Make it so that when a baton hits a player with demerits too low to be imprisoned, it charges them a fine based on the amount of demerits they have. This fine will have to be wired to the bank, which you'll also have to wire to accept debt so that these fines don't become absolute just because you have no money in the bank.

Blocki:

This is a very cool CRP
The first one I play intensively

Not thousands of jobs
Doesn't take ages to do something
Only the lot costs money
Maybe you should make a script that the bank works as a safehouse?


TheRealMint:


--- Quote from: Custard on April 04, 2012, 06:47:45 PM ---The robbers need to be given consequences for robbing people, even at the slightest degree.

Make it so that when a baton hits a player with demerits too low to be imprisoned, it charges them a fine based on the amount of demerits they have. This fine will have to be wired to the bank, which you'll also have to wire to accept debt so that these fines don't become absolute just because you have no money in the bank.

--- End quote ---
That's a good idea. I might do this.

For anyone curious about why evented bricks suddenly stopped working and I had to restart the server, it's because I learned something new today. If you unregister events while bricks are existent, it will reassign IDs to the various events, causing bricks to "randomly" change their events. It won't happen again.

Blocki:

How do you unregister an event?


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