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| Player type that cannot shoot |
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| Daldrez:
I was wondering if anyone knew of a player type that can't shoot/activate at all, or if you knew the script for it that would also be nice, since that is what I am using it for anyways. I just need a player type that can't shoot so I can find out the property that was used to make it unable to shoot. |
| Frostbyte:
I know there's a playertype that can't harm anyone or be harmed but you may have to edit it a bit. I think it was called non combat player or something along those lines. Also why not give the player any weapons? Or is this something more complex you have in mind? |
| otto-san:
you could possibly package ArmorName::onTrigger to check if they're holding a weapon and return if they are, but that may not be the best way to do it |
| Daldrez:
I need it for a class selection room, I can't have players being able to shoot because one of the weapons is a grenade, however it seems that VCE is very glitchy with onPlayerTouch and it continues to randomly stop working. So I could either script everything, which is nigh impossible since I am mostly just a code ninja at this point, or I could find a player type that can't shoot so I could just give the weapons to them without VCE or a script. |
| Lamebro1:
* Get Non-combatant player type Make an onplayertouch>Player>non-combatant player type Once finished make another onplayertouch>Player>datablock no- jetplayer (Or whatever) ??? Profit * |
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