Blockland Forums > Modification Help
Figure Out the Player at Whom Another Player is Looking
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TheRealMint:
How do I find out who a player is looking at when he/she clicks the mouse? I realize that Armor::onTrigger will tell us when the player clicks, but I can't figure out how to find the player who is getting clicked.
phflack:
taken from the click push script, this should work?
--- Code: ---package Script_ClickPush
{
function Player::activateStuff(%player)
{
%v = Parent::activateStuff(%player);
%client = %player.client;
if(!$ClickPush::Status || (!%client.isAdmin && $ClickPush::AdminOnly))
return %v;
%target = containerRayCast(%player.getEyePoint(),vectorAdd(vectorScale(vectorNormalize(%player.getEyeVector()),2),%player.getEyePoint()),$TypeMasks::PlayerObjectType,%player);
if(!isObject(%target) || %target == %player || %player.getObjectMount() == %target)
return %v;
%target.setVelocity(vectorAdd(%target.getVelocity(),vectorScale(%player.getEyeVector(),$ClickPush::Amount)));
return %v;
}
};
activatePackage(Script_ClickPush);
--- End code ---
TheRealMint:
--- Quote from: phflack on April 02, 2012, 12:30:34 AM ---taken from the click push script, this should work?
-code-
--- End quote ---
Why thank you, phlack. That worked like a charm.
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