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0x10c - Notch's New Game!

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captain blue:

so how many of these things will be dropped and not put into the game?


--- Quote ---Game Features
 

The game is still very early in development, but here is a list of things we hope to include:

• Hard science fiction.
• Lots of engineering.
• Fully working computer system.
• Space battles against the AI or other players.
• Abandoned ships full of loot.
• Duct tape!
• Seamlessly landing on planets.
• Advanced economy system.
• Random encounters.
• Mining, trading, and looting.
• Single and multi player connected via the multiverse.

--- End quote ---


Mega-Bear:


--- Quote from: captain blue on April 04, 2012, 06:09:13 AM ---so how many of these things will be dropped and not put into the game?


--- End quote ---

I hope as little as possible. Notch better not end this like Minecraft or I will lose all respect for him.

Skorpion:


--- Quote from: otto-san on April 03, 2012, 08:01:46 PM ---0x10c

--- End quote ---
Zero times ten to the power of c.

RagnaTheBroedge:


--- Quote from: Tylale on April 04, 2012, 04:59:57 AM ---monthly fee. nope. no game is worth a monthly fee unless its like one penny.

--- End quote ---
honestly Tera is the only game i've ever bothered with a subscription for, and that's just for the easy Korean 8-year-old ass
(though i do get like a month free when it's out of beta so yay c:)

aludane:

Notch will destroy us all with his virtual machines!

I'm a bit concerned at the number of registers included in his design.

I can't judge anything too seriously yet but I'm hoping they'll be some sort of mega register-file upgrade to like 30+ general purpose registers. The more, the better imo.

Notch hasn't explained the full restrictions on some of the registers either. It looks like A, B are directly accessed by the ALU while the rest are temporary memory locations ready to take input and output onto ports/things.

I'd like to see some proper documentation on the syntax but I'll wait D:

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