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| Minecraft - MC_NO_WORLD |
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| Brian Smithers:
Who what where when why Who Authors of the Minecraft Mod: CreatorPortBricksSiba/Brian SmithScriptingPort/Brian SmithBeta TesterListed BelowKudosCreating Algorithm for Terrain Generation What Minecraft Mod. When Once we go through beta testing! Beta Signup --- Quote from: YOU ---Name: BL_ID: Why you should test: Special Talents: --- End quote --- -6) Jincux -5) Fastlex -4) Nexus-3) Siba-2) Port-1) Brian Smith1) pecon692) SirLancelot3) ottosparks4) Greek2Me5) Lugnut6) modman7) MaroonCacti8) Boomerangdog9) Crown10) Young Rotations10/10 of the slots have been filled Advantages of beta: 1) You get to play in server before public playing time 2) You get to be admin in server during public 3) A cool badge 4) Bragging rights How you know you get in beta: You'll see in OP. Progress Terrain Generation10%[I'm working withTrey to modify perlin noise to go... infinitly]Building90%[Need to adjust to work with doors better]Bricks80%[Need to add a bunch of new bricks]Special Bricks30%[Working on Doors currently]Saving100%[Everything works]Multiple Worlds100%[Everything works]Time100%[Sun is lovey]Trees90%[Need to add different kind of trees]Survival/Creative Modes75%[Not started]Mobs25%[Basic Support]Nice Sounds100%[Got most things for the most part] Some model stuffBeta Public |
| Brian Smithers:
News April 3, 2012 | 7:54 PM Topic Created April 3, 2012 | 8:11 PM Begun adding in beta testing support c; April 3, 2012 | 8:43 PM Had a shower and finished beta testing script. 5 people currently are in beta. April 3, 2012 | 9:13 PM Got TNT in and the first beta server is up. April 3, 2012 | 10:40 PM Fastlex won April 4, 2012 | 10:36 AM All beta slots filled April 4, 2012 | 4:39 PM Survival Mode started April 4, 2012 | 9:30 PM Server Status added April 4, 2012 | 10:15 PM Grass added |
| Conan:
I want in, now. Name: Conan BLID: 4928 Why I should test: Dunno, because lots of free spots? I'll try to participate as much as I can Special Talents: MC or BL? |
| otto-san:
wait you're thanking nexus for terrain generation this doesn't use terragen's terrain generation method does it |
| Brian Smithers:
--- Quote from: otto-san on April 03, 2012, 07:52:38 PM ---wait you're thanking nexus for terrain generation this doesn't use terragen's terrain generation method does it --- End quote --- please point me to another infinite terrain generation method. |
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