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Minecraft - MC_NO_WORLD

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Brian Smithers:


Who what where when why

Who
Authors of the Minecraft Mod:
CreatorPortBricksSiba/Brian SmithScriptingPort/Brian SmithBeta TesterListed BelowKudosCreating Algorithm for Terrain Generation
What
Minecraft Mod.



When
Once we go through beta testing!


Beta Signup

--- Quote from: YOU ---Name:
BL_ID:
Why you should test:
Special Talents:

--- End quote ---

-6) Jincux -5) Fastlex -4) Nexus-3) Siba-2) Port-1) Brian Smith1) pecon692) SirLancelot3) ottosparks4) Greek2Me5) Lugnut6) modman7) MaroonCacti8) Boomerangdog9) Crown10) Young Rotations10/10 of the slots have been filled
Advantages of beta:
1) You get to play in server before public playing time
2) You get to be admin in server during public
3) A cool badge
4) Bragging rights

How you know you get in beta:
You'll see in OP.

Progress
Terrain Generation10%[I'm working withTrey to modify perlin noise to go... infinitly]Building90%[Need to adjust to work with doors better]Bricks80%[Need to add a bunch of new bricks]Special Bricks30%[Working on Doors currently]Saving100%[Everything works]Multiple Worlds100%[Everything works]Time100%[Sun is lovey]Trees90%[Need to add different kind of trees]Survival/Creative Modes75%[Not started]Mobs25%[Basic Support]Nice Sounds100%[Got most things for the most part]
Some model stuffBeta

Public


Brian Smithers:

News

April 3, 2012 | 7:54 PM Topic Created
April 3, 2012 | 8:11 PM Begun adding in beta testing support c;
April 3, 2012 | 8:43 PM Had a shower and finished beta testing script. 5 people currently are in beta.
April 3, 2012 | 9:13 PM Got TNT in and the first beta server is up.
April 3, 2012 | 10:40 PM Fastlex won
April 4, 2012 | 10:36 AM All beta slots filled
April 4, 2012 | 4:39 PM Survival Mode started
April 4, 2012 | 9:30 PM Server Status added
April 4, 2012 | 10:15 PM Grass added

Conan:

I want in, now.

Name: Conan
BLID: 4928
Why I should test: Dunno, because lots of free spots? I'll try to participate as much as I can
Special Talents: MC or BL?

otto-san:

wait

you're thanking nexus for terrain generation


this doesn't use terragen's terrain generation method does it

Brian Smithers:


--- Quote from: otto-san on April 03, 2012, 07:52:38 PM ---wait

you're thanking nexus for terrain generation


this doesn't use terragen's terrain generation method does it

--- End quote ---
please point me to another infinite terrain generation method.

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