Author Topic: Minecraft - MC_NO_WORLD  (Read 30722 times)

Excessive trees (holy forget that was alot of them) is bad for your blockland.

I modified the natural feature generator as a joke. The tree frequency was -4/8 instead of -3/5.

This mod is shaping up nicely! how you considered increasing the range that chunks load and unload?  blockland could handle alot more bricks in the visible range.

You should see my server status.
It is the same.


ahghagasf

this is too funny

« Last Edit: April 05, 2012, 05:05:11 PM by Alphadin »



yeah, if i had to guess, drpg somehow messes up zack's server status thing?

[ img ]http://i.imgur.com/gImwl.png[/img]
yeah, if i had to guess, drpg somehow messes up zack's server status thing?
no he just doesn't want people to use/have DRPG anymore.
i talked to him about it. i dont care about it though.

that is a really good way to get a message out

Why is your beta testing server still up, Brian Smith?

Why is your beta testing server still up, Brian Smith?
because it is?
edit both your servers got no world

because it is?

That reason is invalid.
EDIT: Saw your attempts to connect to both in the server consoles. I initialized a world for you.

That reason is invalid.
EDIT: Saw your attempts to connect to both in the server consoles. I initialized a world for you.
k
but i still like my server, especially cuz i have eval/admin on it :)
EDIT: I notice that the beta server isn't running the beta copy...
« Last Edit: April 05, 2012, 06:21:24 PM by Brian Smithers »

but i still like my server, especially cuz i have eval/admin on it :)

You do so on mine too..?