| Blockland Forums > General Discussion |
| Let's all tell each other what we love or hate to see in a Blockland DM. |
| << < (3/11) > >> |
| Isaac Fox:
Likes: * When the deathmatch is given a specific theme. (Sci-fi, modern, etc.) * When the players have melee weapons as well as ranged. * When weapons are hidden all over the map, constantly changing position after a set number of seconds or rounds. * Custom-made uniforms, instead of the default. * When there's a point system, instead of a life system. * When there's specific classes. * When a player's inventory is perfectly balanced. Dislikes: * When Tier Tactical weapons are mixed in with other weapons, etc. * When the arena is perfectly symmetrical. * When people believe that a good strategy is to just jump-crouch constantly while firing. WHICH IS NOT A GOOD STRATEGY AT ALL. * When there's a weapon-buying system. |
| Firecycle:
Hates: * Most weapon-buying systems. Spade is the only one I've seen who did this right, I don't know why. * Horribly unbalanced teams (I'm looking at you, heedicalking) * TF2 servers that don't use TF2 weapons * Fortwars where the host leaves items such as the homing rocket launcher, Airstrike/artillery beacon and other overpowered weapons enabled for no reason then expects people not to use them I'll do my loves later. |
| Pepsidude:
Likes * When it uses ONE weapon set and not a large amount of single weapons * T+T with all sets enabled (except skins) * Vehicles * Customizable Loadouts made so that you get a big gun, a sidearm, and a grenade or something * The Medkit * Interesting Twists to the match (like the Bounty Hunter gamemode)Dislikes * The Pill item, it's kinda OP. You know, with the instant heal. * Knife TDMs in general * Using score to buy better weapons * Non-Reloading weapons * The Jump and Crouch, Pray and Spray strategy that almost everyone employs * The host using timescale commands * Trench TDM's where you can't kill builders. Seriously builders, you're standing in the open what the forget do you think is gonna happen? * Horribly Unbalanced Teams (The Indians vs Military that heed used to run) * Prisoners. * Having a "Civilian Team" that isn't armed, it might be realistic but its no fun at all. |
| Tudoreleuu:
DISKLIKES: * Players find and use loopholes alot and the host/admins don't give a forget. (eg: rocketjumping out of the loving map, I'm looking at you Uglynator) * Stolen/default maps, even if slightly improved the host/admins don't give a stuff about the fact that the map still has incorrect/out of context spots. (again, looking at you, Uglynator) * Imbalanced teams - those guys get RPGs, two helicopters, an AA truck, 3 turrets, 2 jeeps, an armored truck and a hugeass base , while we get 1 heli and a jeep, how the forget will that go (looking at whoever hosted that old Red vs Blue TDM with CP's) * Imbalanced players - how the forget are we, with a gun, supposed to beat a guy with a beam rifle and 3 RPG's, even if they earned them by points, a newbie stands no chance (this time I'm looking at you, TomTom) * Teams behaving like stuff - if I want to go with a tank out the loving gate, wait until I'm gone and save us 5 minutes of crashing into eachother |
| Fastlex:
Likes: Severs that let you rocket jump. Guns that look like toys (Like the default weapons) Dislikes: reloading real looking guns crouching KNIFE DMS |
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