Blockland Forums > General Discussion
Does ID Matter?
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Katadeus:
My original account is 19569. I proceeded to get another account for my other computer, which was 22702. I'm pretty sure that I got better known and liked as 22702, along with doing cooler stuff.
Sleven:
IDs do have..

--- Quote from: Sheath on April 05, 2012, 03:41:40 AM --- ..a legitimate usage

--- End quote ---



--- Quote from: -Pablo- on April 04, 2012, 02:08:09 PM ---says when somebody joined the game.

--- End quote ---


--- Quote from: Darkness ZXW on April 04, 2012, 02:23:51 PM ---a ID to lock doors and set variables.

--- End quote ---


--- Quote from: Barnabas on April 04, 2012, 05:17:01 PM ---some people change their names so damn much, you couldn't identify them without the ID.

--- End quote ---


--- Quote from: Ipquarx on April 04, 2012, 06:29:19 PM ---when you bought the game.

--- End quote ---

I find IDs pretty useful.

Especially Barn's point is vital.
Because, then you can for example become anonymous by just changing your name. Also, how would banning work?
YourBuddyBill:
I think OP meant in a more 'judgement' fashion than the practical gameplay reasons.
I do often join servers and randomly screenshot a whole bunch of BL_ID's before I spawn.
And whenever soemone is an idiot, I screenie his BLID.

But lessee...
--- Quote from: Sheath on April 05, 2012, 03:41:40 AM ---Demo mode won't really teach you how to build with its brick limit, or teach you how to fight against real players. Nor to understand community / server etiquette.

The ID argument is not an insult. If I see a 34k preaching to me about how Blockland is even though I've been playing for several years, I will bring their ID up. But there is a limit, I wouldn't say anything it if was a 15 - 20k because they would have been here for a year or two, too.

It has a legitimate usage, and it also has an illegitimate usage (for petty insults or deflection).



--- End quote ---
Hangon now, I did learn to build well within the demo's brick limit. I used lots of addon brickpacks back then to ensure that I got the best build for my limited brick usage. And I have a theory on how to bypass the brick limit in the demo... I will laugh so hard if it winds up working.
Demos did teach me how to fight against real players, because I would do almost RP-like 'imaginary games' with myself and try to predict what the other would do in any particular situation and how I would counteract that. I also learned how to shoot a target while I am moving, while the target is moving (through bot events), and both. It was pretty darn useful. I also learned events, often to make small event-rigged deathtrap builds. And randomly richard around. Randomly richarding around wound up teaching me a whole lot about the game.
And why no-chatting matters: You're either antisocial, or havent' figured out that you hit the T key to chat. Except in fast paced action servers, in which case it's completely understandable to avoid typekilled.
warble:
ids matter they can be used to identify people event and when the 33000 pretends to be badspot i can prove him wrong :P
Swollow:
ID matters so people are identifiable by scripts thats really the only function it has
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