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Brickify Terrain

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Treynolds416:


--- Quote from: Zloff on May 20, 2012, 12:50:00 PM ---exactly why I wouldn't use this

--- End quote ---

--- Quote from: Filipe on May 20, 2012, 12:34:25 PM ---The vehicles biggest nightmare.

--- End quote ---
You guys are wrong btw
Vehicles handle surprisingly well on this terrain

fred da kiko:

now make it work with 1x1x1 bricks, just for the hell of it.

Plexious:

Could you allow an option to make it place the 4x4 cubes on a vertical grid as well as a horizontal grid?
I feel if you took use of the culling people would get much better framerate.

Zloff:


--- Quote from: Treynolds416 on May 20, 2012, 01:34:13 PM ---You guys are wrong btw
Vehicles handle surprisingly well on this terrain

--- End quote ---
going up it?

Brian Smithers:

Im thinking about
1) Making Truce's Heightmap2BLS into C++
2) Doing a few tweeks to my current SimplexNoise Terrain GEnerator
3) Making a GUI for it
4) Releasing a build of it. So it generates Heightmaps, converts them into BLS's, and then gives you the option to save them. How does that sound?

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