| Blockland Forums > Suggestions & Requests |
| 45° angled pole brick |
| << < (3/5) > >> |
| GEN.Fire Bird:
--- Quote from: Shell on April 11, 2012, 07:00:23 PM ---Ziplines. --- End quote --- with setplayertransform events, this could work. |
| YourBuddyBill:
--- Quote from: SWAT One on April 08, 2012, 12:55:00 PM ---I'd also like to put forward 25 degree and 72 degree to make things more interesting. --- End quote --- 'k, at this point, you reach the spot where it looks like too many datablocks. What is possible for the poles: Horizontal _ Vertical | T adapter Horizontal-down T adapter horizontal up + adapter horiz-vertical + adapter horiz-horizontal + adapter horiz-horiz with one on top + adapter horiz-horiz with one on bottom + adapter with all six edges T adapter horiz-horizontal T adapter horiz-horiz with one on top T adapter horiz-horiz with one on bottom T adapter horiz-horiz with ones on top and bottom And so on. Adding 45 degrees prettymuch spams the CRAP out of possible datablocks. the other two will NOT happen because that would amplify the datablock spam exponentially. I will support basic 45 degree ones in moderation, maybe a 22 degree and a 22 degree T Down and T Up, and adapters for each to connect to straight and to connect to corner, but beyond that, it becomes horribly spammy and mostly useless. |
| ShadowZero:
Yes these would make builds look even better! /support. |
| Gen. Hothauser:
yea, I'm not asking for a crazy amount of these in every direction possible, just a 45° angled pole brick with adapters that connect it to horizontal pole bricks and vertical pole bricks. So that's what, 3 bricks? Maybe also do angled to horizontal T shape and horizontal+vertical+angled. So 5 bricks, do that for every angle size we have, that's 30 bricks. And it doesn't have to be in one whole pack, there could be the differently angled packs. I don't really care about datablocks, so having a stuff load of these wouldn't faze me. Oh, and add angle to angle adapters along the same and different axes. |
| Gen. Hothauser:
bump |
| Navigation |
| Message Index |
| Next page |
| Previous page |