Blockland Forums > General Discussion
Blockland v20 + V21
<< < (28/67) > >>
Bisjac:
vehicles should be done like in a ripped off lego digital designer.
it can be a second "game" to play from the main menu. it should have like dozen different preset base-bricks with wheels already attached. and you simply build on it using the normal bl palate. seats are predetermined with a hitbox to preserve space for avatars.

once done, it should be auto saved as a static vehicle model, and be able to be used in game.

/my crazy idea
heedicalking:
pieces should be able to be blown off
rooster767:

--- Quote from: heedicalking on April 10, 2012, 11:11:18 PM ---pieces should be able to be blown off

--- End quote ---

bro.

That is brilliant.
Kingdaro:

--- Quote from: Bisjac on April 10, 2012, 10:58:17 PM ---vehicles should be done like in a ripped off lego digital designer.
it can be a second "game" to play from the main menu. it should have like dozen different preset base-bricks with wheels already attached. and you simply build on it using the normal bl palate. seats are predetermined with a hitbox to preserve space for avatars.

once done, it should be auto saved as a static vehicle model, and be able to be used in game.

/my crazy idea

--- End quote ---
yes.

--- Quote from: heedicalking on April 10, 2012, 11:11:18 PM ---pieces should be able to be blown off

--- End quote ---
yes, with the brick physics we have now, i would not mind this.
phydeoux:

--- Quote from: Bisjac on April 10, 2012, 10:58:17 PM ---vehicles should be done like in a ripped off lego digital designer.
it can be a second "game" to play from the main menu. it should have like dozen different preset base-bricks with wheels already attached. and you simply build on it using the normal bl palate. seats are predetermined with a hitbox to preserve space for avatars.

once done, it should be auto saved as a static vehicle model, and be able to be used in game.

/my crazy idea

--- End quote ---

snake-mobiles
Navigation
Message Index
Next page
Previous page

Go to full version