Blockland Forums > General Discussion

Blockland v20 + V21

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Awdax:


--- Quote from: heedicalking on April 08, 2012, 10:57:58 PM ---ugh not this again.

terrain can be endless and smooth for vehicles for almost no performance cost. do that with bricks please.

interiors are pretty much useless tho besides like being a lego.

--- End quote ---

I agree that they can be endless, and that they are much more efficient for vehicles. But better vehicle physics have a strong possibility of being added after v21. About them being endless, I don't really see that ever being really put to use.


--- Quote from: DontCare4Free on April 08, 2012, 10:59:12 PM ---What do shadows add to gameplay? Bricks already exist.
And interrains aren't bound to the grid and can have "odd" shapes that aren't first turned into bricks.

--- End quote ---

Shadows like you said are just cosmetic, they make builds more appealing. It's true they won't add anything to gameplay, but it's a nice touch and can encourage people to build more. GSF is working on terrain bricks, no matter how bad the textures look, but will provide you your "odd shapes." But bricks can still provide a destructible environment, and can be evented to do all sorts of things.

heedicalking:

endless = bigger world less bricks. save loading time and rendering power

Sheath:


--- Quote from: Awdax on April 08, 2012, 11:23:50 PM ---Shadows like you said are just cosmetic, they make builds more appealing. It's true they won't add anything to gameplay, but it's a nice touch and can encourage people to build more.

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I think day / night and shadows will enhance gameplay actually.

More realistic lighting can change the feel and use of builds. It can enhance DMs by tweaking the "atmosphere" of the build. If the shadows are really good, it might even allow for players to hide in dark spots etc.

Imagine if games like Terraria had no lighting system. How very much that would effect the game!

Blockland is slowly over taking Roblox's so called "better" features. Its knocked physics off the list thanks to v9, and now v21 is going to take care of lighting.

DontCare4Free:


--- Quote from: Awdax on April 08, 2012, 11:23:50 PM ---GSF is working on terrain bricks, no matter how bad the textures look, but will provide you your "odd shapes." But bricks can still provide a destructible environment, and can be evented to do all sorts of things.

--- End quote ---
Okay, please remake the clock from the bedroom 1:1 with only bricks.


--- Quote from: Sheath on April 08, 2012, 11:52:49 PM ---I think day / night and shadows will enhance gameplay actually.

More realistic lighting can change the feel and use of builds. It can enhance DMs by tweaking the "atmosphere" of the build. If the shadows are really good, it might even allow for players to hide in dark spots etc.

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Except for that it can be disabled by the client. While DN can be, in a sense, be a good thing I think they should focus on adding more power to the modding tools instead of adding the features themselves (in this case, DN-cycle). The story about the fish and teaching the guy to fish.

Sheath:


--- Quote from: DontCare4Free on April 09, 2012, 12:02:25 AM ---Okay, please remake the clock from the bedroom 1:1 with only bricks.
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Doesn't VCE have a function to get server time or something? If not it wouldn't be hard probably. Slap in some prints and job done.


--- Quote from: DontCare4Free on April 09, 2012, 12:02:25 AM ---Except for that it can be disabled by the client. While DN can be, in a sense, be a good thing I think they should focus on adding more power to the modding tools instead of adding the features themselves (in this case, DN-cycle). The story about the fish and teaching the guy to fish.

--- End quote ---

Meh, lots of important aspects of a game can be disabled by clients.

I hope physics is a little better in v21 too. Some servers lag bomb with it.

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