Blockland Forums > General Discussion

Blockland v20 + V21

Pages: << < (18/67) > >>

deathrider:


--- Quote from: Robin Ihoodl on April 08, 2012, 12:14:14 PM ---no

--- End quote ---


Lamebro1:


--- Quote from: Electrk on April 09, 2012, 03:25:52 AM ---This update will come whether you like it or not.
Personally, I'm really excited for it :D

--- End quote ---


DontCare4Free:


--- Quote from: Sheath on April 09, 2012, 12:28:29 AM ---Doesn't VCE have a function to get server time or something? If not it wouldn't be hard probably. Slap in some prints and job done.

--- End quote ---
I meant with the shape and all.


--- Quote from: Sheath on April 09, 2012, 12:28:29 AM ---Meh, lots of important aspects of a game can be disabled by clients.

--- End quote ---
Physics have always been client-sided. For example you don't collide with physbricks. So don't rely on them either for your TDM challenge.

Sheath:


--- Quote from: DontCare4Free on April 09, 2012, 05:52:16 AM ---Physics have always been client-sided. For example you don't collide with physbricks. So don't rely on them either for your TDM challenge.

--- End quote ---

There is more to Blockland physics then collision.

Yosher:

When are people going to learn this isn't possible?

Pages: << < (18/67) > >>

Go to full version