| Blockland Forums > General Discussion |
| Will V21 fix brick lighting issues? |
| << < (2/2) |
| Masterlegodude:
The lights going through bricks is something that Kompressor said he might try and work on fixing sometime in the future |
| deathrider:
--- Quote from: Masterlegodude on April 08, 2012, 07:35:31 PM ---The lights going through bricks is something that Kompressor said he might try and work on fixing sometime in the future --- End quote --- better be |
| Pliny:
--- Quote from: Firecycle on April 08, 2012, 07:30:07 PM ---It's not exactly spelling. --- End quote --- Ah, thanks. Sorry about that. |
| Teneksi:
--- Quote from: Pliny on April 08, 2012, 07:15:22 PM --- * Lights from bricks shine through other bricks --- End quote --- Fixing light bleeding through requires the calculation of shadows. --- Quote from: kompressor ---We have to rerender the whole scene at least twice for every shadow casting light source. Imagine taking your framerate and dividing it by (4 + # of shadowcasting lights * 2). In other words, if you get 60fps right now, you would get 6 fps with just one or two shadowcasting lights. So we are going to just do one directional light for now. Maybe eventually we will allow multiple lights to cast shadows. --- End quote --- |
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