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Will V21 fix brick lighting issues?

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Masterlegodude:

The lights going through bricks is something that Kompressor said he might try and work on fixing sometime in the future

deathrider:


--- Quote from: Masterlegodude on April 08, 2012, 07:35:31 PM ---The lights going through bricks is something that Kompressor said he might try and work on fixing sometime in the future

--- End quote ---
better be

Pliny:


--- Quote from: Firecycle on April 08, 2012, 07:30:07 PM ---It's not exactly spelling.


--- End quote ---

Ah, thanks. Sorry about that.

Teneksi:


--- Quote from: Pliny on April 08, 2012, 07:15:22 PM ---
* Lights from bricks shine through other bricks
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Fixing light bleeding through requires the calculation of shadows.


--- Quote from: kompressor ---We have to rerender the whole scene at least twice for every shadow casting light source. Imagine taking your framerate and dividing it by (4 + # of shadowcasting lights * 2). In other words, if you get 60fps right now, you would get 6 fps with just one or two shadowcasting lights.

So we are going to just do one directional light for now. Maybe eventually we will allow multiple lights to cast shadows.
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