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| heedicalking:
--- Quote from: Scout31 on April 30, 2012, 04:13:01 PM ---How about... Rotating the camera? --- End quote --- can you edit cameras that are locked in one direction? lets say i force the camera to look down --- Code: ---datablock PathCameraData(EventCam) { cameraMaxDist = 0; cameraMinDist = 0; cameraDefaultFov = 90; cameraMinFov = 10; cameraMaxFov = 150; } %rot = "1 0 0 90"; %cam = new PathCamera() { dataBlock = EventCam; position = %camBrick.position; rotation = %rot; }; --- End code --- can i freely adjust how it rotates? |
| Lugnut:
You could probably just do what Chrono did in his event_camera script to do the freelook. |
| heedicalking:
--- Quote from: Lugnut1206 on April 30, 2012, 04:24:04 PM ---You could probably just do what Chrono did in his event_camera script to do the freelook. --- End quote --- except then you can look all around. its just an animated shape -_- no camera tricks or print bricks. all of those would just be so annoying as opposed to making a rotating circle. NEXT carts so how do they work. custom animations? all one shape? --- Quote from: ? on April 30, 2012, 02:13:34 PM ---I don't think they want me showing what they did with the laundry cart and such, and how the starting thing is done. --- End quote --- so what DID this man see that day!?! |
| Dr.shoe...:
Stop talking about scripts Thats for modification discussion :cookieMonster: |
| Cyanian:
I've never even played this server but I just donated out of boredom. W00t. Hope to see server up soon, it looks pretty darn fun. |
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