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heedicalking:

--- Quote from: Scout31 on April 30, 2012, 04:13:01 PM ---How about... Rotating the camera?

--- End quote ---
can you edit cameras that are locked in one direction? lets say i force the camera to look down

--- Code: ---datablock PathCameraData(EventCam)
{
cameraMaxDist = 0;
cameraMinDist = 0;
cameraDefaultFov = 90;
cameraMinFov = 10;
cameraMaxFov = 150;
}
%rot = "1 0 0 90";
%cam = new PathCamera()
{
dataBlock = EventCam;
position = %camBrick.position;
rotation = %rot;
};
--- End code ---
can i freely adjust how it rotates?
Lugnut:
You could probably just do what Chrono did in his event_camera script to do the freelook.
heedicalking:

--- Quote from: Lugnut1206 on April 30, 2012, 04:24:04 PM ---You could probably just do what Chrono did in his event_camera script to do the freelook.

--- End quote ---
except then you can look all around. its just an animated shape -_- no camera tricks or print bricks. all of those would just be so annoying as opposed to making a rotating circle.

NEXT

carts so how do they work. custom animations? all one shape? 

--- Quote from: ? on April 30, 2012, 02:13:34 PM ---I don't think they want me showing what they did with the laundry cart and such, and how the starting thing is done.

--- End quote ---
so what DID this man see that day!?!
Dr.shoe...:
Stop talking about scripts

Thats for modification discussion  :cookieMonster:
Cyanian:
I've never even played this server but I just donated out of boredom.

W00t.

Hope to see server up soon, it looks pretty darn fun.
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