| Blockland Forums > General Discussion |
| Zombie Night Combat (Version 0.8) - Normal HP, Normal Speed, Normal Cash |
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| Alphadin:
Note: Clicking play WILL send you into the server if it's up. Features: * Gamely Rotations * Zombies at Night, Purchases by Day * Buffed Zombie Health * Castle Defense Style * Upgradable Castle * Howoriginal Big Brother, and Alphadin Sound SystemHow it Works: Players who spawn are greeted by a message and a sound, and find themselves in the respawn tank/spectator room. After they read the rules, they are given a free spawn if the game is in progress. If it's a new game, the glass opens up to allow all players out. Once the round is in progress, the GameMaster assigns the Zombies for the night. The GameMaster: The GameMaster is usually an admin or trusted friend. The GameMaster picks the zombies for the night, and controls what is officially bought for the team. The also control music and respawns. If there is no GameMaster then there is NO game. --- The zombies assigned with spawn directly at midnight game time. Zombies are generally SUPER POWERFUL. If you are camping at the spawns, chances are your gonna die. To put hp into perspective, it takes 3-ish rocket shots to kill a single zombie. On normal. After killing a zombie, the cash is automatically dispensed to the Cash block. The cash block is a balance system that won't reduce money unless you can afford it. If you can afford it, it must have the required tiers. House 1 Provides Tier 1. House 2 Requires Tier 1 and Gives Tier 2, etc. The team must also agree on it, or most of the team. When a weapon is purchased, it is purchased for the entire team. Back to Top Rotation: The name ZMC does have to do with Rotations. Just unlike SMNC, there are Gamely Rotations. There will be pros, but in different perspectives. The rotations are more about Zombie Health, Zombie Speed, and Cash Gain. Health: Easy - 50% HP Normal - 100% HP Hard - 200% HP Speed: Easy - 75% Speed Normal - 100% Speed Hard - 150% Speed Cash Gain: Easy - 200% Cash Normal - 100% Cash Hard - 50% Cash There are also special conditions Blood Moon: Zombie Speed and Health are boosted by +50% Sun Festival: Zombie Speed and Health are lowered to 50%, You also get a +20% Cash bonus. Toxic Air: Human Vitality is lowered by 25 points, speed is slightly cut, and a fine red Toxin Fog Hangs Around. Back to Top Topic to be Finished Eventually. |
| Alphadin:
Reserved |
| Lamebro1:
Son, I am not disappoint. |
| RedGajin:
Seems ok, fancy op and stuff |
| Alphadin:
--- Quote from: RedGajin on April 14, 2012, 02:50:05 AM ---Seems ok, fancy op and stuff --- End quote --- yeah im going to get my screenshot on after I make a button for it. |
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