| Blockland Forums > General Discussion |
| Zombie Night Combat (Version 0.8) - Normal HP, Normal Speed, Normal Cash |
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| lordician:
There ya go. I didn't decide until now. The whole idea sounds great. :) |
| Alphadin:
--- Quote from: lordician on April 19, 2012, 07:56:21 AM ---There ya go. I didn't decide until now. The whole idea sounds great. :) --- End quote --- Alright. Speaking of which, I'm going to finish adding game details. Voting locked, going with modern. I personally wanted neon. |
| Lamebro1:
This seems great, can't wait until it is done. |
| Alphadin:
A quick snapshot of the zombie board, it's wired to a neon grid, even though I said I wouldn't go for neon, I'm going for a neon and modern intertwine. This is the laser grid, it blocks bullets and shoves players back. It also damages them by 25 hp, making it a deadly tool to tanks. Also coming in the 0.9 update is the remake of Big Brother System Howoriginal. He is now also an announcer now. Legopepper is being introduced as the second announcer. Lets say a player got killed by the laser grid. Much like in SMNC, they will chime in with something kinda useless. Howoriginal, "Ouch! A player just got fried by the laser grid!" LegoPepper, "I bet that's not going to happen again, and I'll tell you those hurt." Howoriginal, "I'll take your word for it." The best part about to update is new pros. The standard blockhead will always be an unlocked pro, but there are NO rotations on these guys. There will be: The Combat Droid (80hp, has limited jets, Jumps higher), Runner (75hp, can outrun a tank with sprint (shift)), Bulkhead (200hp, runs much slower and jumps lower), and the back crawler(90hp, runs fast when crouching backwards, slower in any other direction). Of course all pros will have to be unlocked, but for now they will ALL be unlocked. |
| Quote Story:
The concept of this idea/build has been around for ages. I had the idea privately in my mind though, But this is certainly this has been taken to the next level. |
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