Blockland Forums > General Discussion
terrains?!?!?!
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Jetlok:
someone needs to copy it and repost it
Masterlegodude:

--- Quote from: Slash0mega on April 16, 2012, 06:42:19 PM ---And roleplays, and races. Though I never really seen a good role-play though.... The few I have been into where chaos....

--- End quote ---
Any roleplay that uses terrain instead of bricks is bound to be terrible, it seems very lazy, most roleplays would build their cities and terrain to seem like they're putting effort into their server

Races make sense using terrain since on the current version, vehicles move smoother, so that i understand
Awdax:

--- Quote from: Slash0mega on April 16, 2012, 06:42:19 PM ---And roleplays, and races. Though I never really seen a good role-play though.... The few I have been into where chaos....

(Not city rp, true roleplaying.)

--- End quote ---

Build a racetrack.
Build a [structure needed for roleplay].
Problem solved.

And before you say "vehicles suck when colliding with bricks!" Keep in mind that improved vehicle physics are a possibility after we get terrains and interiors out of the way.
Slash0mega:

--- Quote from: Awdax on April 16, 2012, 06:56:33 PM ---Build a racetrack.
Build a [structure needed for roleplay].
Problem solved.

And before you say "vehicles suck when colliding with bricks!" Keep in mind that improved vehicle physics are a possibility after we get terrains and interiors out of the way.

--- End quote ---

True about the track, though there will be some hurdles (like angles and curves) but with the roleplay, building everything may be fine for in a city, but what about something like a wasteland rp, that's a lot of barren landscape to build....

hopefully though, my block terrain idea will fix that problem if it is possible or even put in the game....
Awdax:
Like Masterlegodude said, using a terrain for a roleplay is just lazy and unoriginal.
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